It’s no secret that women have for many years been under-represented in animation, visual effects, and cg production. But a number of events, including the upcoming VIEW Conference in Italy, are ...
DUBLIN--(BUSINESS WIRE)--The "African Animation, VFX & Video Games: Strategies, Trends & Opportunities (2020-2025)" report has been added to ResearchAndMarkets.com's offering. The African Animation, ...
Delivering Cutting-Edge 2D & 3D Animation, Product Visualizations, Motion Graphics, VFX, and Game Trailers Prolific ...
Even if you have never heard of Blur Studio, you’ve definitely seen its work. The Culver City, Calif.-based animation and visual effects studio does it all — the production of the wildly successful ...
LONDON & LOS ANGELES--(BUSINESS WIRE)--DNEG, a leading visual effects (VFX) and animation studio for the creation of feature film, television and multiplatform content, in coordination with New South ...
Victoria Alonso, the executive in charge of animation and vfx on the Marvel Cinematic Universe (MCU), exited the studio last Friday. The news was first reported by The Hollywood Reporter. It is ...
The UK VFX house behind 'Fantastic Beasts and Where to Find Them' is adding another Canadian facility to existing Cinesite studios in Vancouver and Germany. By Etan Vlessing Canada Bureau Chief VFX ...
The Visual Effects Society revises its "animated" project awards eligibility and adds practical effects category. The revisions reflect "trends where live action and animation production are blending.
When the Oscar nominations were announced this week, Vancouver’s film industry had plenty to celebrate with many local ...
France is the world’s third-biggest animation producer, according to data from the CNC, with 7,790 employees last year. A rising number of international productions, especially TV animation series, ...
Visual effects and animation studio Framestore, which won Oscars for “The Golden Compass,” “Gravity” and “Blade Runner 2049,” and whose recent work includes “Avengers: Endgame” and “Spider-Man: Far ...
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