In Masahiro Sakurai’s latest Youtube video, he detailed how story leaks for the Super Smash Bros Brawl Subspace Emissary mode led his team to stop making mid-gameplay story cutscenes for later games.
Jack Coleman (He/Him) is a Lead Editor from Ireland. This is his third full year in games media, having previously worked freelance for various outlets, including NME. A lifelong gamer, Jack is ...
Game development legend Masuhiro Sakurai stopped making fancy character reveal cutscenes in Super Smash Bros. because they kept leaking online. Sakurai, the creator of Super Smash Bros, released a ...
Super Smash Bros. creator Masahiro Sakurai doesn’t feel like the franchise he helped create is a good fit for online play. In Sakurai’s latest video on creating video games, he spoke on the topic of ...
Super Smash Bros stopped having in-game CG story cutscenes because overseas media outlets kept leaking them before the game had released, according to the series director. In the latest video on Super ...