Talking to Eurogamer, Fares let rip in his trademark, refreshingly frank fashion:. I think 90% of the meetings are actually ...
"We need to adapt to it," Fares tells VGC in a new interview. "I can understand the fact that some people could lose their ...
Since then, however, news of It Takes Two 's film release has been little to none. And, it turns out it is not just us who have been left in the dark about the adaptation's status. Even Hazelight ...
Josef Fares, the director of It Takes Two and the upcoming Split Fiction, said that Hazelight Studios will never make a ...
Split Fiction, the new game from It Takes Two studio Hazelight, had a new trailer shown during the PlayStation State of Play ...
The Hazelight chief knows companies have to make money, but wants to see more developers focusing on "what they believe in." ...
Game director Josef Fares explains why Split Fiction is about human stories, and wonders why other developers aren't making ...
Ubisoft did announce that a remake of the original Splinter Cell was in development at its Toronto studio back in 2021.
AI is something that developers need to adapt to, says Josef Fares, who thinks that it will provide both 'bad stuff and good stuff.' ...
Since it’s the follow-up to the best-selling It Takes Two, we were very keen to play new game Split Fiction (you can read our full hands-on report here) but the thing we were really looking forward to ...
Josef Fares has had a foot in both the worlds of film and video games, but he's not split when it comes to his game strategy.
Hazelight Studios has released award-winning co-op experiences like It Takes Two, and the next one on the horizon is Split ...
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